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1. A question for you C&P... - in Crime and Punishment [original thread]
Originally by: Larkonis Trassler Are we like the dog in the street? Forever chasing our tails in a loop of destruction? Too narrow minded, blinkered and stupid to see other alternatives? What about that fox and scorpion thing? It's al...
- by Dyu Ha - at 2009.08.07 12:48:00
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2. Socket Closed - in Issues, Workarounds & Localization [original thread]
Edited by: Dyu Ha on 06/08/2009 22:04:01 Originally by: Nerakus I don't think you should have any problems or repercussions from doing either of these, as I didn't. Really hope this helps you guys out! Good luck! Kudos - sorry to s...
- by Dyu Ha - at 2009.08.06 22:02:00
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3. WTF is this, packet exchange route to CCP 87.237.38.200 dropping every - in Issues, Workarounds & Localization [original thread]
Originally by: Sidious Spartan Edited by: Sidious Spartan on 05/08/2009 14:22:21 Is anyone having the same problem that i am getting. It seems packet exchange node is dropping connection to ccp games eve online cluster 87.237.38.200. P...
- by Dyu Ha - at 2009.08.05 17:02:00
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4. Socket Closed - in Issues, Workarounds & Localization [original thread]
Guess ccp's sniping for msg nr 1111 to give us some enlightenment
- by Dyu Ha - at 2009.08.04 18:23:00
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5. Socket Closed - in Issues, Workarounds & Localization [original thread]
Originally by: Corozan Aspinall Can we get some kind of official statement re: what is being done about it? this.
- by Dyu Ha - at 2009.08.04 18:06:00
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6. Socket Closed - in Issues, Workarounds & Localization [original thread]
Edited by: Dyu Ha on 02/08/2009 17:22:07 ;9 - wanna have the preformatted standard answer in advance? I tried wireshark today on my windows client. It looks exactly as it's with my mac os client: all is well till some moment tranquility beco...
- by Dyu Ha - at 2009.08.02 17:21:00
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7. Network issues fixed? - in Issues, Workarounds & Localization [original thread]
Well, would have been too good to be true. I'm back to routine, kicked every 10 min or so.
- by Dyu Ha - at 2009.08.02 17:09:00
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8. Network issues fixed? - in Issues, Workarounds & Localization [original thread]
Uh... crossing my fingers, but: after reading the problems with kabel deutschland were fixed I just tried and up to now the client works flawless... no disconnects any more (so far). Funny thing is: I'm with t-online, not kd. Both companies aren't...
- by Dyu Ha - at 2009.08.01 21:18:00
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9. Intigo was right! - in Crime and Punishment [original thread]
Sweet pirate tears over a forum that doesn't properly reflect their awesomeness :) - I whant more of this!
- by Dyu Ha - at 2009.08.01 11:33:00
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10. Socket Closed - in Issues, Workarounds & Localization [original thread]
Hm. Last evening I tried and logged network traffic to get a glimpse of what is behind this strange client behaviour. Fortunately i didn't have to wait very long till the problem arouse again ;). These are the last two packages my cocoaPacketAnaly...
- by Dyu Ha - at 2009.08.01 08:27:00
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11. Constantly disconnected during gameplay. - in Macintosh [original thread]
Your analysis (aka "guess"), sir, might even contain some truth, but... there's not much sense in coughing up standard support answers which have proven themselves as not helpful over and over for at least six month now. What DOES help is finding ...
- by Dyu Ha - at 2009.07.31 18:47:00
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12. Socket Closed - in Issues, Workarounds & Localization [original thread]
That's good for you, sir. I too hoped the best but hey ;). At least I get roughly through 2.5 ice mining rotations before my client closes on me... nothing else to be done with the client as your most dangerous opponent.
- by Dyu Ha - at 2009.07.30 19:02:00
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13. Constantly disconnected during gameplay. - in Macintosh [original thread]
That's not apple-related. I've fun with it for quite a while now and it happens regardless of the os used: 10.5.7 on my macbook or hackintosh, Vista64 or WinXP32 SP3. The symptoms vary though from mac os to windows: you won't see the "Socket Close...
- by Dyu Ha - at 2009.07.30 13:09:00
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14. Socket Closed - in Issues, Workarounds & Localization [original thread]
*knockknock* Hello CCP, anybody in there? As this problem exists for half a year now... any kind of statement will be welcome; something like "we're all off, walking in stations" or "no priority, relevant for 0,1% of accounts only" would help (in ...
- by Dyu Ha - at 2009.07.28 08:50:00
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15. Socket Closed - in Issues, Workarounds & Localization [original thread]
Yeah, but 1. they can tell only for their own network infrastructure - there's no such thing as door-to-door service in "the internet", literally speaking. And 2. they might even tell the truth as far as Nilram itself is concerned. But what about ...
- by Dyu Ha - at 2009.07.24 12:31:00
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16. Socket Closed - in Issues, Workarounds & Localization [original thread]
Bah. Let's fleet up and mop up those buggers podding our tcp/ip packets... but uh, don't really know what gate they're camping at...
- by Dyu Ha - at 2009.07.23 16:21:00
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17. Socket Closed - in Issues, Workarounds & Localization [original thread]
Ok, what i referred to is something like this . The whole issue here reminds me of something a lot of AoC players went through maybe one year ago. At that time connection losses where quite common. In the end they were traced back to some transf...
- by Dyu Ha - at 2009.07.23 06:22:00
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18. Socket Closed - in Issues, Workarounds & Localization [original thread]
Seems I have found a temporary solution to my socket losing problem: Socket holders. I forged them from a umts pcie card. Not so comfortable, but... indeed I do no longer experience any connection losses now, playing with eplus, a german mobile p...
- by Dyu Ha - at 2009.07.22 18:29:00
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19. Socket Closed - in Issues, Workarounds & Localization [original thread]
That's what I received: > Thank you for your bugreport - ID:82289 Title: Multiple Disconnects > We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system. Well, it's in their tr...
- by Dyu Ha - at 2009.07.21 16:20:00
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20. Socket Closed - in Issues, Workarounds & Localization [original thread]
That 3724 is one of the first ideas support always comes up with - linked to the idea of traffic shaping as far as I understood. I'm sorry to say that this didn't do any good in my case (regardless of machine or os used) so I went back to 26000 as...
- by Dyu Ha - at 2009.07.20 06:40:00
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